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Cs4455 Video Game Design Gatech

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CS 4455 -Video Game Design and Programming Blair Mac. Intyre blair@cc. gatech. edu Jan

CS 4455 -Video Game Design and Programming Blair Mac. Intyre [email protected] gatech. edu Jan 9, Spring 2004 CS 4455

Topics Following (roughly) the International Game Developers Association Curriculum Framework (http: //www. igda. org/academia/curriculum_framewo

Topics Following (roughly) the International Game Developers Association Curriculum Framework (http: //www. igda. org/academia/curriculum_framewo rk. php) – One of the reasons your text was chosen Four broad themes: – – Social and Design aspects Technology aspects Software Engineering aspects Business aspects Jan 9, Spring 2006 CS 4455

Introductions Instructor – Blair Mac. Intyre – blair@cc. gatech. edu HCI and 3 D

Introductions Instructor – Blair Mac. Intyre – [email protected] gatech. edu HCI and 3 D Graphics, Augmented and Mixed Reality ("interactive 3 D in the world") – – Assistant Professor, Coc/Adjunt Professor, LCC Design of MR/AR experiences (3 D in the world) Background in math, CS, 3 D graphics Ph. D research in distributed interactive 3 D software design Jan 9, Spring 2006 CS 4455

Cognate Classes CS Classes – Computer Graphics – Artificial Intelligence – Networking – Human-Computer

Cognate Classes CS Classes – Computer Graphics – Artificial Intelligence – Networking – Human-Computer Interaction – Software Engineering Visual Arts Music Jan 9, Spring 2006 CS 4455

What you will do Analysis Design Programming User testing Programming! Enjoy! Jan 9, Spring

What you will do Analysis Design Programming User testing Programming! Enjoy! Jan 9, Spring 2006 CS 4455

5 -Phase Project Build a team – Tell me your team members ASAP Build

5 -Phase Project Build a team – Tell me your team members ASAP Build a game Phases – – – Settle on a game idea (Jan 20) Formal Game Proposal (Feb 6) Game Design (Feb 20) Minimum Target Progress Report (March 6) Alpha Release (April 3) Playtesting Results (April 26) Jan 9, Spring 2006 CS 4455

Course Information Grading – – Project (5 parts) Homeworks Final MAY CHANGE (slightly) 12

Course Information Grading – – Project (5 parts) Homeworks Final MAY CHANGE (slightly) 12 -17% each --> 75% 10% 15% Advice: – Learn from past (Content, lectures, projects, …) – Read the book, search out other relevant resources Jan 9, Spring 2006 CS 4455

Project Teams 4 people (diverse is best!) Consider schedules Cool name Jan 9, Spring

Project Teams 4 people (diverse is best!) Consider schedules Cool name Jan 9, Spring 2006 CS 4455

Software Digital Media Labs – PC Lab – Mac Lab – Lots of software

Software Digital Media Labs – PC Lab – Mac Lab – Lots of software Game Engines – You will need to pick and use one; your choice – Second assignment will be to critique one! Jan 9, Spring 2006 CS 4455

Hardware I don't care – Really – No, Really! – Use macs, PCs, whatever

Hardware I don't care – Really – No, Really! – Use macs, PCs, whatever you like Jan 9, Spring 2006 CS 4455

Info I Need Your name Your year of study Relevant 3 rd & 4

Info I Need Your name Your year of study Relevant 3 rd & 4 th year classes Your Visual Art & Design experience Your Audio Art & Design experience Put it under "Who's who" on the coweb – http: //swiki. cc. gatech. edu: 8080/cs 4455 Jan 9, Spring 2006 CS 4455

Cs4455 Video Game Design Gatech

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